Is tracing cheating? Is it OK to use a photo reference for your drawing? Is it good if you use some digital tricks to create the final artwork faster? Beginner artists often get tormented by these thoughts, being stuck between what’s easy and what’s fair. After all, nobody wants to spend hours on creating something, just to hear it’s not “real” art because they cheated!
Drawing has many faces. On the one hand, we admire realistic representations of the world around us, and on the other we seem to enjoy distortions of it. At least, certain kinds of distortions. What is the difference between your unrealistic drawing and an unrealistic work of art by a professional? Are there some rules of unrealism that one must follow? And how can you learn to create your own professional-looking style?
In the previous parts of the series we learned how to tame the pencil and mastered hand-eye coordination. I hope I gave you enough time to practice these lessons! Today I’ll present you with a series of exercises that are a continuation of the topic, and for some of you it may just be the start of “true drawing”—creating things instead of redrawing them.
Drawing a braid may seem easy and intimidating at the same time—this object has a relatively simple repeating pattern, but the question is how to make it look realistic and three-dimensional.
Do you remember how it felt to paint something as a child? It was a very messy activity, but it was such fun to get creative with all those colors! Well, at least until you started to expect something from your art, for example to picture an object realistically and to get your teacher’s approval. The process of painting then became less important than the end result.
Most people are creative in one way or another. Even though not all of us become artists or writers, it doesn’t mean we can’t create some stories in our minds. We just usually don’t feel confident enough to share them with others, or even put them to paper just for us to see. We feel they’re silly, not good enough, just a piece of garbage in comparison to what some other people produce.
When I draw traditionally, the thing I miss the most is the layers. Especially when I want to design a creature from scratch and I’m not sure what I want it to look like yet, experiments end up in a confusing mess of lines. But I discovered a workaround that lets me draw separate elements on separate “layers”, and end up with clean line art. It’s very simple!
You want to be a good artist. You practice a lot, you follow tutorials and watch videos, you analyze the art of others… but you don’t seem to progress at all. You work so hard, and yet you can’t see the improvement you were hoping for. “Maybe it’s just not for me,” you’re thinking, “maybe I’m wasting my time”.
If you’re an aspiring creature artist, you may know the struggle of trying to draw a head in a specific view from imagination. It’s so easy to lose the proportions when adding all the details to some crazy 3D view! Even if you study hundreds of photos, you may still have trouble imagining the 3D form of what you’re drawing.