I don’t know about you, but here at Tuts+ we are very excited for Blade Runner 2049, so we thought we’d tip our hat to the futuristic dystopia and show you how to create your own futuristic city effect in Adobe Photoshop.
How to Create a Dark Futuristic City in Adobe Photoshop
What You’ll Need
- The Architectural Visualization Photoshop Action by Artorius.
- An image of a city, preferably demonstrating some good strong lines. Also make sure the image you choose is of good quality and high resolution.
If you’d like to follow along with the tutorial, you can download the example I’m working on.
Installing the Action
When you unzip the action’s folder, you’ll see that the download is comprised of an action, a brush, and a pattern. You’ll need to install all three of these for the action to work.
- Getting Started with Photoshop Actions
- How to Install and Load Brushes
- How to Install and Use Patterns
- Your image needs to be in RGB colour space and, as mentioned, high resolution. (This Tuts+ tutorial will help you sort out what resolution you need.)
- Make sure your brush opacity is up to 100% before you run the action, or certain layers may appear faded out.
- Your background layer should be called Background and be the only layer in your file before you run the action.
Like any other skill, photo manipulation requires dedication and practice to improve. But there are so many different aspects to the craft that it can seem…
Running The Action
Select the Number of Pixels
There’s a stopping point right after you start the action, which will look like this:
The action is asking you to set the range of pixels that will be affected by the action. The more pixels you select, the heavier the action will be, and a little goes a long way. This is the difference between 2px (left) and 4px (right):
I’ve stuck to 2px.
After setting the number of pixels, the action will continue to run and add all sorts of bright delights.
This is the image once the action has finished running:
Get to Grips With Layers
There’s a lot going on here, and a lot of layers too:
First, hide the Plexus Element layer. That will kill the blue light effect at the top of your image. We’ll come back to it later.
Bring Back Detail
There’s a layer called Brush Mask to Reveal Unaltered Scene. You won’t be surprised to see that if you brush over the mask with a white brush…
… you reveal the city in your original image. With a low opacity, soft brush, bring some of the detail back into the image, working from the bottom up.
I’ve stayed away from the sky when brushing over the mask and mostly concentrated on the foreground buildings. I’ve also very lightly brushed over the skyscrapers in the background to give them a little more detail, so they don’t just look like hollow outlines.
The colours in the image are all created with colour fill or gradient layers with layer masks, so you can brush out particular elements or change the colour entirely. The colours you see in the processed image will have been generated from the colours in the original image you used.
Duplicate the Gradient Fill 1 layer and hide the original, in case you want to revert to it. Then double click on the duplicated gradient and experiment with the colours until you find something you like. Remember, you can dip the opacity or brush out the effect on the mask, to bring back some of the original layer, for a more subtle effect.
Under Scene Effects > Scene Effect 1, you’ll find background details like the clouds and lines around the buildings. I’ve changed these to white:
Light Elements 1 and 2 are the small squares and sharp lines of light. If you select the layer’s effects (click fx), you can change the colour of the light elements and other blending options. If you do change the Colour Overlay effect, remember you may need to adjust the Outer Glow colour to match. I’ve mixed white with hot pink here:
You might also want to take out some of the small squares (Light Element 1) if they’re too distracting. Just add a layer mask and brush squares out until it looks right:
Come Back to Hidden Layers
By now you should be ready to come back to the Plexus layer that we hid at the start. Your city might look better without that layer, in which case leave it off. If you’d like to include it, you might want to change the colour to suit other amendments you’ve made. To do that, select the Colour Fill layer just above Plexus Element. Double click the colour fill to change the colour of that layer.
As with the Light Elements, the Plexus additions make the picture incredibly busy again. If you want to reduce that, just add a layer mask to the Plexus Element layer and brush out to suit. You also have this graphic element installed as a brush, so there’s an option to add more or mix it up with more than one colour.
I took out the Plexus layer altogether as it was all a bit busy. I also reduced the number of light squares and brushed in some more city detail.
The great thing about this action is that you can hit play and get a nice result, even if you’re not confident about changing the layers. However, if you want to get something more customised, you can do that too; each layer is editable and it’s easy to make changes.
This action does work best when you chose an image with strong lines, so as you’d expect from the name, it fits architectural pictures best.
Here are some more examples using the action: